Low Poly Art For Video Games | Tools and Knowledge You Need To Start Vreating Simple 3D Art9/29/2020
This course is aimed to give you the tools and knowledge you need to start creating simple 3D art for video games made in the Unity game engine. Through the aesthetic of pixel art we will explore artistic principals like shape language, color theory, and composition as well as show you a step by step workflow for creating assets that you can use to make your own games. The course is broken into 4 main modules, props, environments, characters, and animation. Each of these courses will have a series of video lessons alternating between artistic and technical skills culminating in a peer-reviewed project based assignment. The last module will challenge you to take the knowledge learned in the previous 4 and use it to create your own pixel art asset pack. This course is aimed at art novices who are interested in creating art for their own games or contributing to game projects. If you are a game designer or programmer, you will find this course helps give you a glimpse into the world of game art. You will be able to better work with artists, or create your own prototype or final artwork. If you are an artist or visual designer who is interested in bringing your style to the world of video game development, this course will give you the workflow to properly interface with a game engine and help contextualize how your artistic sensibilities can enable gameplay. If you have ever wanted to start making art for video games but have no idea how to start, this course is the perfect for giving you a solid foundation while teaching you usable practical skills. Our goal is to give you a sense of the whole pipeline from creation to setting up in a game engine. Via https://www.digitalisia.com/2020/09/low-poly-art-for-video-games-tools-and.html
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Concept Art for Video Games | Create a fully finished environment concept | Bring your art skills9/29/2020 In this course we will talk about Concept Art. As a final project we will create a fully finished environment concept, ready for presentation. Throughout the 4 week modules will dive deeply into composition and digital painting techniques to bring your art skills to the next level! So, let's get started!
Via https://www.digitalisia.com/2020/09/concept-art-for-video-games.html Game Design and Development Capstone | Create an original game from initial concept | C Sharp9/29/2020
In the game design and development capstone, you will create an original game from initial concept through implementation and then launch it to the world! Along the way, you will have the opportunity to put your game ideas in front of your peers and for the best-of-the-best you will have the chance to get feedback from game industry professionals. The capstone experience gives you the opportunity to push your skills further and demonstrate your newfound skills as a game developer. The capstone also contains guest talks from game industry professionals at Riot Games, Deep Silver Volition, Iron Galaxy, Radiant Entertainment, Goodgame Studios, Stardock, GREE, Heart Shaped Games, Kongregate, and more. Via https://www.digitalisia.com/2020/09/game-design-and-development-capstone.html
تهدف هذه الدورة إلى تعليم الجميع أساسيات برمجة أجهزة الكمبيوتر باستخدام بايثون. إننا نغطي أساسيات كيفية إنشاء برنامج من سلسلة من التعليمات البسيطة في بايثون. لا يوجد متطلبات مسبقة للدورة التدريبية وهي لا تستخدم سوى أبسط قواعد الرياضيات. يجب أن يتمكن أي شخص لديه خبرة معتدلة في الكمبيوتر من إتقان المواد في هذه الدورة. تغطي هذه الدورة الفصول من 1 إلى 5 بالكتاب المقرر "بايثون للجميع". بمجرد إكمال الطالب للدورة التدريبية، سيكون جاهزًا لأخذ دورات تدريبية في البرمجة أكثر تقدمًا. تغطي هذه الدورة التدريبية بايثون 3. Via https://www.digitalisia.com/2020/09/3.html
In this course, you'll walk through installation steps for installing a text editor, installing MAMP or XAMPP (or equivalent) and creating a MySql Database. You'll learn about single table queries and the basic syntax of the SQL language, as well as database design with multiple tables, foreign keys, and the JOIN operation. Lastly, you'll learn to model many-to-many relationships like those needed to represent users, roles, and courses. Via https://www.digitalisia.com/2020/09/introduction-to-structured-query.html Web Application Technologies and Django | Cascading Style Sheets | Hypertext Transfer Protocol9/29/2020
In this course, you'll explore the basic structure of a web application, and how a web browser interacts with a web server. You'll be introduced to the Hypertext Transfer Protocol (HTTP) request/response cycle, including GET/POST/Redirect. You'll also gain an introductory understanding of Hypertext Markup Language (HTML), as well as the overall structure of a Django application. We will explore the Model-View-Controller (MVC) pattern for web applications and how it relates to Django. You will learn how to deploy a Django application using a service like PythonAnywhere so that it is available over the Internet. This is the first course in the Django for Everybody specialization. It is recommended that you complete the Python for Everybody specialization or an equivalent learning experience before beginning this series. Via https://www.digitalisia.com/2020/09/web-application-technologies-and-django.html Introduction to Game Development | Video Game Development | Unity (User Interface) Game Design9/29/2020
If you love games and want to learn how to make them, then this course will start you down that path. Making games is a creative and technical art form. In this course you will familiarize yourself with the tools and practices of game development. You will get started developing your own videogames using the industry standard game development tools, including the Unity3D game engine and C#. At the end of the course you will have completed three hands-on projects and will be able to leverage an array of game development techniques to create your own basic games. This course is for individuals interested in becoming a game designer, game artist, or game programmer. Via https://www.digitalisia.com/2020/09/introduction-to-game-development-video.html This course will introduce the learner to information visualization basics, with a focus on reporting and charting using the matplotlib library. The course will start with a design and information literacy perspective, touching on what makes a good and bad visualization, and what statistical measures translate into in terms of visualizations. The second week will focus on the technology used to make visualizations in python, matplotlib, and introduce users to best practices when creating basic charts and how to realize design decisions in the framework. The third week will be a tutorial of functionality available in matplotlib, and demonstrate a variety of basic statistical charts helping learners to identify when a particular method is good for a particular problem. The course will end with a discussion of other forms of structuring and visualizing data. This course should be taken after Introduction to Data Science in Python and before the remainder of the Applied Data Science with Python courses: Applied Machine Learning in Python, Applied Text Mining in Python, and Applied Social Network Analysis in Python.
Via https://www.digitalisia.com/2020/09/applied-plotting-charting-data.html
The web today is almost unrecognizable from the early days of white pages with lists of blue links. Now, sites are designed with complex layouts, unique fonts, and customized color schemes. This course will show you the basics of Cascading Style Sheets (CSS3). The emphasis will be on learning how to write CSS rules, how to test code, and how to establish good programming habits. When done correctly, the styling of a webpage can take enhance your page. When done incorrectly the result can be worse than no styling at all. To ensure that your sites do not put up barriers for people with cognitive and/or physical disabilities, you will learn how to evaluate pages using the standardized POUR accessibility guidelines. Upon completion of the course, learners will be able to sketch a design for a given HTML page. Using that design they will use CSS to implement the design by adding fonts, colors, and layouts. This is the second course in the Web Design For Everybody specialization. Subsequent courses focus on adding interaction with JavaScript and enhancing the styling with responsive design. It will be difficult to complete this course if you do not have access to a laptop or desktop computer for the homework. Via https://www.digitalisia.com/2020/09/introduction-to-css3-web-development.html Art for Games Specialization | The essentials of 2d and 3d game art production | creation HQ game9/29/2020
In this beginner focused specialization we will show you the essentials of 2d and 3d game art production as well as concept art for games and current gen game art workflow. While each of the four courses will build your knowledge of the practice of game art, each module is a self contained unit designed to teach a specific area. By the end of the Specialization, you will have a thorough knowledge of the creation of high-quality game art assets. Through these courses, you will be using Maya, Unity, Photoshop, Sketchup, ZBrush, Marmoset Toolbag, and Substance Painter. Applied Learning ProjectIn this specialization learners will create pixel art assets for games, create low-poly 3D assets for games, understand how to study composition, create environment concept painting, create a current gen photo-realistic game prop. Each course within this specialization provides multiple opportunities for students to show their work, and build off what they have done previously. Via https://www.digitalisia.com/2020/09/art-for-games-specialization-essentials.html |
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